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  1. 広島大学の刊行物
  2. 学習開発学研究
  3. 8号

Generative online learning communities : The effect of peer participation perception on the acceptance and use of conceptual artefacts <Research Article>

https://doi.org/10.15027/36773
https://doi.org/10.15027/36773
048a9d56-df51-4d6e-bf90-5d2be5e91e16
名前 / ファイル ライセンス アクション
JEducSci_8_151.pdf JEducSci_8_151.pdf (646.4 KB)
Item type デフォルトアイテムタイプ_(フル)(1)
公開日 2023-03-18
タイトル
タイトル Generative online learning communities : The effect of peer participation perception on the acceptance and use of conceptual artefacts <Research Article>
言語 en
作成者 Nistor, Nicolae

× Nistor, Nicolae

en Nistor, Nicolae

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Schworm, Silke

× Schworm, Silke

en Schworm, Silke

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アクセス権
アクセス権 open access
アクセス権URI http://purl.org/coar/access_right/c_abf2
権利情報
権利情報 Copyright (c) 2015 広島大学大学院教育学研究科学習開発学講座
主題
主題Scheme Other
主題 Generative online learning communities
主題
主題Scheme Other
主題 technology-based conceptual artefacts
主題
主題Scheme Other
主題 technology acceptance
主題
主題Scheme Other
主題 social presence
主題
主題Scheme Other
主題 perceptions of peer participation
主題
主題Scheme NDC
主題 370
内容記述
内容記述 Generative online learning communities (GOLC) rely on the generation and use of technology-based conceptual artefacts. Consequently, artefact acceptance and use is a design goal of learning environments. In spite of intensive acceptance research, little is known about designing for acceptance, which outlines a significant research gap. This paper proposes that social presence, i.e., the sensorial, emotional or cognitive perception of peer participation in the GOLC, stimulates the acceptance and use of the contained conceptual artefacts. Correspondingly, two empirical studies are summarized. The former study examines the acceptance of an annotation tool for satellite images. Social presence is induced by the minimal group paradigm, suggesting individual participants that they are involved by the annotation task either in software development (control group) or in a humanitarian action (treatment group). The treatment group perceived stronger group salience and evaluative social identity, along with a higher acceptance of the annotation task. The latter study examines the relationship between the perception of peer participation and individual writing activity in the discussion forums of a learning environment for clinical psychology. Learners’ acceptance and their contributing behavior were correlated with the number of built-in comments. Moreover, the perception of peer participation was a stronger acceptance predictor than learners’ previous knowledge. Both studies represent generative activity in online learning communities and induce social presence by design elements. In both cases, induced social presence increased the acceptance and use of the provided technology-based conceptual artefacts. Additional research is called for to extend the validity of the presented studies.
言語 en
出版者
出版者 広島大学大学院教育学研究科学習開発学講座
言語
言語 eng
資源タイプ
資源タイプ識別子 http://purl.org/coar/resource_type/c_6501
資源タイプ departmental bulletin paper
出版タイプ
出版タイプ VoR
出版タイプResource http://purl.org/coar/version/c_970fb48d4fbd8a85
ID登録
ID登録 10.15027/36773
ID登録タイプ JaLC
収録物識別子
収録物識別子タイプ ISSN
収録物識別子 1883-8200
収録物識別子
収録物識別子タイプ NCID
収録物識別子 AA1244667X
開始ページ
開始ページ 151
書誌情報 学習開発学研究
Journal of Learning Science

号 8, p. 151-158, 発行日 2015-03-16
旧ID 36773
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